1 - Core 50% of weapon damage adds to punch damage
I500
I500
I500
I500
I500
I500
2 - Priority
II1250
II1250
II1250
II1250
2 - Core
II1750
II1250
II1250
II1250
3 - Priority
III3500
3 - Core
III3000
III3500
III4250
III4250
3 - Optional Survive/Chase
III3000
III3000
III3000
4 - Priority
IV6200
IV6200
4 - Optional Spirit Amp Siphon Life amp (Cost from left to right)
III3500
III4250
III4250
IV6200
IV7450
IV9700
CC
III3000
IV6200
Optional
IV6200
IV6200
IV6200
IV6200
IV6200
Abrams Skills Order
+
1
+
1
+
1
2
+
1
2
2
5
5
5
2
5
+
1
+
1
+
1
2
+
1
2
2
5
5
5
2
5
+
1
+
1
+
1
2
+
1
2
2
5
5
5
2
5
+
1
+
1
+
1
2
+
1
2
2
5
5
5
2
5
Build Description
This is a rip and modification of another build (Gigapunch Abrams).
Early - game is all about abusing your melee damage to get an early edge
Mid - game is all about becoming more of a tank to support your snowball
Late - is a choice of boosting your Siphon or becoming an even bigger tank