Dynamo Spirit Core

Dynamo

Dynamo Spirit Core

Dynamo Build by Sny

favorit build0

1 week ago

EARLY GAME Laning phase, don't leave until majestic leap
Basic MagazineI500
Hollow Point WardI500
Extra SpiritI500
Extra ChargeI500
Mystic ReachI500
Mystic BurstI500
Extra StaminaI500
Sprint BootsI500
Majestic LeapIII3000
As needed during early game
Enchanter's BarrierII1250
Spirit ArmorII1250
Bullet ArmorII1250
Mystic ShotII1250
Spirit LifestealII1250
Reactive BarrierII1250
CORE ITEMS
Rapid RechargeIII3500
Improved SpiritIII3500
Improved BurstIII3500
Improved ReachIII3500
Surge of PowerIII3000
Enduring SpeedII1750
LATE
Boundless SpiritIV9700
Mystic ReverbIV6200
Echo ShardIV6200
Situational
Veil WalkerIII3000
Improved Spirit ArmorIII4250
Improved Bullet ArmorIII4250
KnockdownIII3000
CurseIV6200
Pristine EmblemIII3000

Dynamo Skill Order

Kinetic Pulse
+
+
1
+
+
2
5
1
2
5
1
2
5
1
2
5
Quantum Entanglement
+
+
1
+
+
2
5
1
2
5
1
2
5
1
2
5
Rejuvenating Aurora
+
+
1
+
+
2
5
1
2
5
1
2
5
1
2
5
Singularity
+
+
1
+
+
2
5
1
2
5
1
2
5
1
2
5

Build Description

Build is around maximizing damage of Kinetic Pulse. Full clear waves and farm the map jumping between lanes. Prioritize team fights over ganking. With all items Kinetic Pulse has a very far range and high damage.

Early game play very aggressive depending on lane matchup.

Stomp, shoot, stomp, melee, stomp, entangle, enemy is dead. If not dead, black hole at the end while kinetic pulse recharges.

Quantum Entanglement is mostly a means of escape and dodging abilities, so it's not prioritized. Late game try to focus on team fights, leap in, black hole, stomp, entangle out.