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Kelvin Nade + Gun + Heal (No Beam)

Kelvin

Kelvin Nade + Gun + Heal (No Beam)

Kelvin Build by LagMad

favorit build0

6 months ago

Early Usually I do left to right
Extra ChargeI500
Mystic BurstI500
High-Velocity MagI500
Basic MagazineI500
Close QuartersI500
Hollow Point WardI500
Enduring SpiritI500
Sprint BootsI500
Healing Use Healing Booster for better heal from nade
Extra RegenI500
Healing RiteI500
Mid Also left to right then bottom
Quicksilver ReloadII1250
Combat BarrierII1250
Healing BoosterII1250
Enduring SpeedII1750
Improved BurstIII3500
Extra SpiritI500
BerserkerII1250
Pristine EmblemIII3500
Burst FireIII3000
Rapid RechargeIII3500
Survavibility Optional. Use these if keep dying
Improved Spirit ArmorIII4250
Improved Bullet ArmorIII4250
Mid to Late Left to Right
Escalating ResilienceIII3000
Point BlankIII3500
Intensifying MagazineIII3000
Improved SpiritIII3500
Surge of PowerIII3000
Late Left to right. Leech and Divine Kevlar can be situational. Especially when you have maxed your ult. But leech can be useful if you die easily
InhibitorIV6200
Boundless SpiritIV9700
Spiritual OverflowIV6200
Veil WalkerIII3000
Superior CooldownIII4250
LeechIV6200
Diviner's KevlarIV6200
Luxuries Pick only when have completed build and spare souls and/or when facing specific enemy (ex: Haze -> Metal Skin + Return Fire)
ColossusIV6200
Metal SkinIII3000
Return FireII1250
Warp StoneIII3000

Kelvin Skills Order

Frost Grenade
+
1
2
5
+
1
2
5
+
1
2
5
+
1
2
5
Ice Path
+
1
2
5
+
1
2
5
+
1
2
5
+
1
2
5
Arctic Beam
+
1
2
5
+
1
2
5
+
1
2
5
+
1
2
5
Frozen Shelter
+
1
2
5
+
1
2
5
+
1
2
5
+
1
2
5

Build Description

Focused on nade and gun and a bit of ult. Beam is tertiary here