Laning Bottem 3 only when losing. monster rounds help with lane creep damage, Sell when you need space







Early Core Early Reach with 2 points in turret gives them the reach you need to harras across the lane






mid core Cooldown on turret. Mystyic is better damage early






late DAMAGE! reach on turret. Order can vary but mostly left to right










anti stuff and tankyness situational stuff that will be really good when you need it. Refresher can be good but not needed









McGinnis Skills Order

+
+
1
+
2
+
1
1
1
2
5
5
2
5
2
5

+
+
1
+
2
+
1
1
1
2
5
5
2
5
2
5

+
+
1
+
2
+
1
1
1
2
5
5
2
5
2
5

+
+
1
+
2
+
1
1
1
2
5
5
2
5
2
5
Build Description
This build destroys objectives and let you control an area. you have high damage output and sustainabilty with the heal in a fight. leech is something you pick up really late but lets you stay way longer and fight even damage carrys one on one. ( granted that you have enough Turrets down and you hit your shots.)