Kowz McGinnis Ouchie Turret Build

McGinnis

Kowz McGinnis Ouchie Turret Build

McGinnis Build by Kowz

favorit build60,111

1 week ago

Laning Phase Buy in any order.
Basic MagazineI500
Enduring SpiritI500
Extra StaminaI500
Sprint BootsI500
Extra ChargeI500
Optional Laning Phase Buy as needed.
Monster RoundsI500
Extra RegenI500
Healing RiteI500
Mystic ReachI500
Early Game Buy in any order.
FleetfootII1250
Enduring SpeedII1750
Improved CooldownII1250
Mystic VulnerabilityII1250
SuppressorII1250
Optional Early Game Buy as needed.
Active ReloadII1250
Slowing BulletsII1250
Soul Shredder BulletsII1250
Intensifying MagazineIII3000
Mid Game Buy Superior Cooldown before Echo.
Heroic AuraIII3000
Spirit LifestealII1250
Superior CooldownIII4250
Echo ShardIV6200
Optional Mid Game Buy as needed.
Warp StoneIII3000
FortitudeIII3000
Improved Bullet ArmorIII4250
Improved Spirit ArmorIII4250
Improved ReachIII3500
Late Game Buy in any order.
LeechIV6200
Mystic SlowIII4250
Rapid RechargeIII3500
Escalating ExposureIV7450
Optional Late Game Buy as needed.
Spiritual OverflowIV6200
Superior StaminaIII3500
Soul RebirthIV6200
Superior DurationIII4250
Boundless SpiritIV9700
Your Game Plan You're tanky and have good abilities. Use turrets to kill everything that moves, wall to trap enemies and escape, heal for sustain and pushes, and your ult to push and teamfight. Your ult can kill the hard creep camp, your heal lets you trade shots in lane, and your huge magazine lets you last hit and deny orbs like a god. Focus on early survivability and weapon damage. Transition into turrets mid game. Late game your turrets are annoying monsters that heal you and make your enemies cry.
Your Big Gun Turrets are cool, and your eventual goal is to spam them, but you need to rely on your gun until the turret build is online. Do not fall for the bait that a turret build is good all game. Early game your turrets are annoying at best and free souls at worst. Once you've leveled your turrets once or twice they do become a minor threat, but even then, they don't scale as well as your gun until they have proper investment. A good turret build starts with a cheap and effective gun build. Learn to like your gun. It is a nice gun. We like our gun.
Your Turrets Your turret build comes online once you have Superior Cooldown and Echo Shard. Use your Echo Shard to drop two turrets in quick succession, allowing you to farm lanes and jungle camps by simply dropping two turrets, shooting the creeps once with your gun, and leaving to let the turrets solo them. In fights you can drop two right away and a third as soon as its available. The sudden influx of turrets will make you a big threat. Do note that your turrets greatest weakness is survivability. Strategically place them in fights so that they either benefit from your heal or are spread out to avoid dying to AOE spam.
Survivability Your biggest weakness is mobility. Enduring Speed and Fleet Foot have you mostly covered, but you might want to pick up Warp Stone or Superior Stamina in some games, too. Between your wall, heals, and eventual turret lifesteal, the only thing that kills you is a massive burst of damage or crowd control. They will try to run you down (because they hate you) so become a slippery turret spammer they can't catch.

McGinnis Skill Order

Mini Turret
+
+
1
+
1
+
2
5
1
2
2
1
5
5
2
5
Medicinal Specter
+
+
1
+
1
+
2
5
1
2
2
1
5
5
2
5
Spectral Wall
+
+
1
+
1
+
2
5
1
2
2
1
5
5
2
5
Heavy Barrage
+
+
1
+
1
+
2
5
1
2
2
1
5
5
2
5

Build Description

Version 5. Small updates to the items and a few annotations. This build starts off durable with a focus on early gun options before transitioning into turrets in the mid game.