Early (Ordered)









Early-->Mid









Mid









Mid to Late





Late (Consider colossus as well)




Melee Items for a little less spirit







Situation Healing/Anti-Healing






Situation/Anti-CC




For your Consideration






Mo & Krill Skills Order

+
+
+
+
1
1
2
5
1
2
2
5
1
2
5
5

+
+
+
+
1
1
2
5
1
2
2
5
1
2
5
5

+
+
+
+
1
1
2
5
1
2
2
5
1
2
5
5

+
+
+
+
1
1
2
5
1
2
2
5
1
2
5
5
Build Description
This is my annotated build that gives people new to
M&K or not so new some insight on items I have found helpful while
playing them.
In its primary configuration is attempting to
consistently hold down enemies and one combo them to death,
playing off M&Ks great gank potential and tanking.
Alternativly,
melee is pretty fun and serves as a good hybrid gun Spirit build for
the two fo them found in the melee section are items good for that.
Updated as needed and as reps are put in onto it.