Early In order, ignore Monster round if you don't plat to go into capms
I500
I500
I500
I500
I500
II1250
I500
I500
Rush midgame
IV7450
III3500
III3500
Damge on 1
III3500
IV9700
IV6200
III3000
IV6200
Active items
IV6200
II1250
III3000
IV6200
Vitality essentials
II1750
Weapon essentials
II1250
II1250
IV6200
Optionals
IV6200
III3000
IV6200
III4250
III4250
II1250
Build Description
Max spirit seven, this build is with 1 in mind, but I think 3 can work as well on it with some items changes