Chesham's goo gun

Viscous

Chesham's goo gun

Viscous Build by Chesham

favorit build0

22 hours ago

Lane Generally left to right. Grab green items as needed
Monster RoundsI500
Ammo ScavengerI500
Basic MagazineI500
High-Velocity MagI500
Sprint BootsI500
Mystic BurstI500
Lane optional As needed
Extra RegenI500
Healing RiteI500
Extra ChargeI500
Early mid game
Swift StrikerII1250
Quicksilver ReloadII1250
Active ReloadII1250
Bullet LifestealII1250
Enduring SpeedII1750
Improved CooldownII1250
Mid game
Titanic MagazineIII3500
Toxic BulletsIII3000
Intensifying MagazineIII3000
Pristine EmblemIII3000
Escalating ResilienceIII3000
FortitudeIII3000
Improved BurstIII3500
Late game, as you like
Bullet ArmorII1250
FrenzyIV6200
Superior CooldownIII4250
LeechIV6200
ColossusIV6200
Surge of PowerIII3000
Maybe?
RicochetIV6200
InhibitorIV6200
Resists
Improved Bullet ArmorIII4250
Spirit ArmorII1250
Improved Spirit ArmorIII4250
Debuff ReducerII1250
Debuff RemoverIII4250
Metal SkinIII3000
Return FireII1250

Viscous Skill Order

Splatter
+
+
+
+
1
1
1
2
5
2
5
1
2
5
2
5
The Cube
+
+
+
+
1
1
1
2
5
2
5
1
2
5
2
5
Puddle Punch
+
+
+
+
1
1
1
2
5
2
5
1
2
5
2
5
Goo Ball
+
+
+
+
1
1
1
2
5
2
5
1
2
5
2
5

Build Description

This build focuses on buffing your gun with velocity, fire rate, and damage, turning it into a machine gun late game, while using other abilities to support as needed. The general strategy here is to have a fast firing gun that you do not need to reload much. Your general strategy for engaging a fight should be Splatter > empty clip into enemy > Active reload > empty clip > Splatter again. Once you have a big enough clip and low enough cooldowns, this gives you essentially infinite ammo! Use punch and splatter to bully in lane, cube for sustain, and goo ball to engage/disengage as needed.