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Mo & Krill Are Funny Guys (Spirit Build)

Mo & Krill

Mo & Krill Are Funny Guys (Spirit Build)

Mo & Krill Build von jackofspadesman

favorit build0

vor 1 Monaten

Early Game Ability order to get scorn maxed out, dig maxed out, and then improved cooldowns | Buy generally this order | ONLY TAKE ONE OF SPRINT BOOTS OR EXTRA STAMINA DEPENDING ON WHICH YOU PREFER
Nahkampf­lebensraubI500
Heilende KugelI500
Monster-KugelnI500
ZähigkeitI500
Stiefel des SprintersI500
Zusätzliche AusdauerI500
Rasante KugelnI500
EssenzI500
Mystische ExplosionI500
Zusätzliche MagiekraftI500
Mid Game Also generally in order. | Surge on 1 or 2 | If choked on slots, sell Melee Lifesteal and Restorative Shot
HeilverstärkungII1250
MagielebensraubII1250
Schnelle StiefelII1250
Pulsierende PeinIII3000
MachtfülleIII3000
Verbesserte ExplosionIII3500
Verbesserte MagiekraftIII3500
Stiefel des DauerläufersII1750
Überlegene AusdauerIII3500
Magische KugelnII1250
Verbesserte AbklingzeitII1250
Verlängerte DauerII1250
Late Game Take them as you want them tbh | Cooldown on 2 | Duration on 4
Mystische SchwachstelleII1250
Grenzenlose MagiekraftIV9700
Reduzierte AbklingzeitIII4250
Überlegene DauerIII4250
Eskalierende BloßstellungIV7450
AderlasserIV6200
Heilender NahkampfIII3500
Verbands­abzeichenIII3500
I have extra souls and want more gun Ordered by price | General focus on sticking to Spirit stuff | I don't take these often
Hohlspitz-KugelnI500
BajonettI500
Nahkampf­ansturmII1250
Hemmende KugelnII1250
Mystische KugelII1250
Aura des JägersIII3000
Teleport-SteinIII3000
Alchemie-FeuerIII3000
Geschärftes BajonettIII3500
Magische SättigungIV6200
VerstummerIV7450

Mo & Krill Fähigkeitsreihenfolge

Spott
+
+
1
+
2
+
1
5
1
2
5
1
2
2
5
5
Eingraben
+
+
1
+
2
+
1
5
1
2
5
1
2
2
5
5
Sandwirbel
+
+
1
+
2
+
1
5
1
2
5
1
2
2
5
5
Kombo
+
+
1
+
2
+
1
5
1
2
5
1
2
2
5
5

Build-Beschreibung

My personal Spirit Build for Mo and Krill which emphasizes doing as much damage as possible while disrupting the enemy in team fights.

I find Mo and Krill to be team players and not a hero that's going to completely carry a team with offense. They're a tank with great Crowd Control that help the team start and finish fights.

Skill order: 1->3->2->4 - 1 4 1 1 1 2 2 2 3 3 4 4 3
Scorn helps you sustain in lane and can finish creeps. Don't forget you can use this ability at any time when Dig is active or when Combo is active to finish them off! You're going to imbue this so you'll have Surge of Power active very often.
Sand Blast lets you disable the enemy's fire in lane and prevent denies or (dis)engage
Burrow (Dig) is used for big damage as well as engaging in fights. Use this to move around the map.
Combo is best used to disable an enemy Ult, prevent a heavy hitter from winning their team a fight, or to finish a chase on a fleeing enemy.

If you have any comments or questions DM me on discord @jackofspadesman