Rejoignez notre Discord pour partager vos commentaires et suggestions, et restez informé des nouvelles fonctionnalités.

Please abrams dont punch me (09/15/24)

Abrams

Please abrams dont punch me (09/15/24)

Build Abrams par Elliot Alderson

favorit build0

il y a 1 mois

Early Game / Lane In Order add Extra Regen if needed CQ first in 1v1
Tir curatifI500
Drain de mêléeI500
Frappe spirituelleI500
Charge bruteII1250
Bonus d'enduranceI500
Tir rapprochéI500
Bottes de courseI500
Situational Lane Items Add Extra Regen if getting heavily harassed, Healing rite you shouldn't need but can be a good crutch if you're struggling. Infuser is good against heavy spirit harass. Reactive good vs Talon or Beebop
Bonus de régénérationI500
Rite de guérisonI500
Protection d'urgenceII1250
Core Items Prioritize Pulse first, then filling slots w/ 1200s, you can hold off on getting one of the armors if not as needed until later. Sell Resto or Extra regen if need more space
Onde de tourmentIII3000
ProlongationII1250
Balles perforantesII1250
FurieII1250
Vitesse persistanteII1750
Pare-balleII1250
Pare-espritII1250
Frappe fortifianteIII3500
Aura prédatriceIII3000
À bout portantIII3500
Pare-esprit amélioréIII4250
Pare-balle amélioréIII4250
Endurance supérieureIII3500
Situational Usually get one active to counter the best player on the enemy team, reactive barrier is good vs Stakes or Hooks
MalédictionIV6200
Malédiction de ralentissementII1250
Coup d'enclumeIII3000
Fouet incapacitantII1250
Refuge célesteIII3000
DécompositionII1250
Glyphe de silenceIII3000
Atténuateur d'effets négatifsII1250
Dissipateur d'effets négatifsIII4250
Late Game / Luxury After you complete your core items, feel free to add any of these luxury items. In order of my favorite, Superior CD + Kevlar is a good combo if you want to lean into always having your Ult late game.
Frappe spectraleIV6200
Pulsion vampiriqueIV6200
Kevlar de l'augureIV6200
Temps de récupération supérieurIII4250
Pierre de distorsionIII3000
ColosseIV6200
IntouchableIV6200
SabotageII1250
Ralentissement mystiqueIII4250
Prolongation supérieureIII4250
Brise-têteIV6200
SangsueIV6200
InhibiteurIV6200
RenaissanceIV6200
Cadence infernaleI500
AmplisoinsII1250
Élan cinétiqueII1250
Profusion spirituelleIV9700
Saturation spirituelleIV6200
Laning Phase Start with resto shot, prioritize healing when off CD by shooting enemy heroes. Add extra regen if needed and getting harrased heavily (a lot of times I will be 300 HP and just sit in hard cover waiting for my 3 and Extra Regen to heal me) Ideally shoot creeps low enough to melee to secure last hits. Dip in and out of cover to minimize early damage. Once you have your ult, look to kill your opponent or possibly gank a nearby lane. Abrams can easily dive the enemies underneath their guardian with support.
Mid Game Once you kill your your tower, look to start ganking and helping teammates kill their tower, while farming neutrals in between. Melee charge + Pulse lets you farm any creep camps you want, make sure you utilize melee charge heavy to reload your gun. Convince your team to run urn, or run it yourself with enduring speed, try to farm neutrals aggresively stealing enemy neutrals when possible. Look to ult enemies who just used their movement ability (for example an vindicta that just landed). Don't forget your combo! Ult -> Heavy -> Charge -> Heavy (duration extended helps gurantee this)
Late Game Once you complete your Core items you should be fairly hard to kill. However you do start to fall off against certain enemy carries. Make sure you buy the correct situational items into the late game to shut down whatever the enemy team is doing right. For example Slowing hex for vindicta / grey talon / pocket. Curse for enemy Seven, Haze, Infernus etc.
Category 10

Ordre des Compétences Abrams

Siphonnage
+
1
+
+
1
1
+
1
2
5
2
2
5
5
2
5
Charge taurine
+
1
+
+
1
1
+
1
2
5
2
2
5
5
2
5
Résilience infernale
+
1
+
+
1
1
+
1
2
5
2
2
5
5
2
5
Impact sismique
+
1
+
+
1
1
+
1
2
5
2
2
5
5
2
5

Description du Build

best abrams build 2017