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Dynamo Spirit Core

Dynamo

Dynamo Spirit Core

Build Dynamo par Sny

favorit build0

il y a 1 mois

EARLY GAME Laning phase, don't leave until majestic leap
Chargeur de baseI500
Pointe creuseI500
Esprit bonusI500
Charge bonusI500
Portée mystiqueI500
Choc mystiqueI500
Bonus d'enduranceI500
Bottes de courseI500
Bond majestueuxIII3000
As needed during early game
Protection enchantéeII1250
Pare-espritII1250
Pare-balleII1250
Tir mystiqueII1250
Vol de vie spirituelII1250
Protection d'urgenceII1250
CORE ITEMS
Recharge rapideIII3500
Esprit amélioréIII3500
Choc amélioréIII3500
Portée amélioréeIII3500
Regain de puissanceIII3000
Vitesse persistanteII1750
LATE
Profusion spirituelleIV9700
Réverbération mystiqueIV6200
Éclat d'échoIV6200
Situational
Sentinelle du voileIII3000
Pare-esprit amélioréIII4250
Pare-balle amélioréIII4250
Coup d'enclumeIII3000
MalédictionIV6200
Emblème immaculéIII3500

Ordre des Compétences Dynamo

Impulsion cinétique
+
+
1
+
+
2
5
1
2
5
1
2
5
1
2
5
Intrication quantique
+
+
1
+
+
2
5
1
2
5
1
2
5
1
2
5
Aurore curative
+
+
1
+
+
2
5
1
2
5
1
2
5
1
2
5
Singularité
+
+
1
+
+
2
5
1
2
5
1
2
5
1
2
5

Description du Build

Build is around maximizing damage of Kinetic Pulse. Full clear waves and farm the map jumping between lanes. Prioritize team fights over ganking. With all items Kinetic Pulse has a very far range and high damage.

Early game play very aggressive depending on lane matchup.

Stomp, shoot, stomp, melee, stomp, entangle, enemy is dead. If not dead, black hole at the end while kinetic pulse recharges.

Quantum Entanglement is mostly a means of escape and dodging abilities, so it's not prioritized. Late game try to focus on team fights, leap in, black hole, stomp, entangle out.