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Kowz McGinnis Ouchie Turret Build

McGinnis

Kowz McGinnis Ouchie Turret Build

Build McGinnis par Kowz

favorit build59,069

il y a 1 mois

Laning Phase Buy in any order.
Chargeur de baseI500
Cœur vaillantI500
Bonus d'enduranceI500
Bottes de courseI500
Charge bonusI500
Optional Laning Phase Buy as needed.
Balles antimonstresI500
Bonus de régénérationI500
Rite de guérisonI500
Portée mystiqueI500
Early Game Buy in any order.
Pied plumeII1250
Vitesse persistanteII1750
Temps de récupération amélioréII1250
Vulnérabilité mystiqueII1250
SabotageII1250
Optional Early Game Buy as needed.
Rechargement manuelII1250
Balles ralentissantesII1250
Balles de pénitenceII1250
Chargeur exponentielIII3000
Mid Game Buy Superior Cooldown before Echo.
Aura héroïqueIII3000
Vol de vie spirituelII1250
Temps de récupération supérieurIII4250
Éclat d'échoIV6200
Optional Mid Game Buy as needed.
Pierre de distorsionIII3000
FortitudeIII3000
Pare-balle amélioréIII4250
Pare-esprit amélioréIII4250
Portée amélioréeIII3500
Late Game Buy in any order.
SangsueIV6200
Ralentissement mystiqueIII4250
Recharge rapideIII3500
Exposition spirituelleIV7450
Optional Late Game Buy as needed.
Saturation spirituelleIV6200
Endurance supérieureIII3500
RenaissanceIV6200
Prolongation supérieureIII4250
Profusion spirituelleIV9700
Your Game Plan You're tanky and have good abilities. Use turrets to kill everything that moves, wall to trap enemies and escape, heal for sustain and pushes, and your ult to push and teamfight. Your ult can kill the hard creep camp, your heal lets you trade shots in lane, and your huge magazine lets you last hit and deny orbs like a god. Focus on early survivability and weapon damage. Transition into turrets mid game. Late game your turrets are annoying monsters that heal you and make your enemies cry.
Your Big Gun Turrets are cool, and your eventual goal is to spam them, but you need to rely on your gun until the turret build is online. Do not fall for the bait that a turret build is good all game. Early game your turrets are annoying at best and free souls at worst. Once you've leveled your turrets once or twice they do become a minor threat, but even then, they don't scale as well as your gun until they have proper investment. A good turret build starts with a cheap and effective gun build. Learn to like your gun. It is a nice gun. We like our gun.
Your Turrets Your turret build comes online once you have Superior Cooldown and Echo Shard. Use your Echo Shard to drop two turrets in quick succession, allowing you to farm lanes and jungle camps by simply dropping two turrets, shooting the creeps once with your gun, and leaving to let the turrets solo them. In fights you can drop two right away and a third as soon as its available. The sudden influx of turrets will make you a big threat. Do note that your turrets greatest weakness is survivability. Strategically place them in fights so that they either benefit from your heal or are spread out to avoid dying to AOE spam.
Survivability Your biggest weakness is mobility. Enduring Speed and Fleet Foot have you mostly covered, but you might want to pick up Warp Stone or Superior Stamina in some games, too. Between your wall, heals, and eventual turret lifesteal, the only thing that kills you is a massive burst of damage or crowd control. They will try to run you down (because they hate you) so become a slippery turret spammer they can't catch.

Ordre des Compétences McGinnis

Minitourelle
+
+
1
+
1
+
2
5
1
2
2
1
5
5
2
5
Vaporisateur médicinal
+
+
1
+
1
+
2
5
1
2
2
1
5
5
2
5
Mur spectral
+
+
1
+
1
+
2
5
1
2
2
1
5
5
2
5
Tir de barrage
+
+
1
+
1
+
2
5
1
2
2
1
5
5
2
5

Description du Build

Version 5. Small updates to the items and a few annotations. This build starts off durable with a focus on early gun options before transitioning into turrets in the mid game.