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Heavy Turret Focus

McGinnis

Heavy Turret Focus

Build McGinnis par Zippy the Squirrel

favorit build0

il y a 1 mois

EARLY GAME Your first two items are dependant on how easy the lane matchup is. Get Wall first to either harass the enemy or prevent them from denying your souls. Then get Heal Specter so you don't have to dip into options B or C.
A) It's going great!
Chargeur à grande vitesseI500
Pointe creuseI500
B) Taking a bit of heat but I'll manage
Balles antimonstresI500
Bonus d'enduranceI500
C) They're bullying me :(
Rite de guérisonI500
Bonus de régénérationI500
Second souffleI500
Tir curatifI500
TURRET ONLINE After your first two items, depending on how well the match is going, you'll probably have enough souls to unlock and get the first upgrade for your Turret. At this point you can start getting aggressive, or more so if you're dominating.
Charge bonusI500
Bottes de courseI500
Protection enchantéeII1250
Vitesse persistanteII1750
Temps de récupération amélioréII1250
Esprit bonusI500
FEAR TURRETS This is your target core that makes you Valuable. Get them in any order you wish. I prefer the order as lain here, unless the game isn't going super well, then I'll look to fill my slots first (SEE NEXT CATEGORY)
Recharge rapideIII3500
Éclat d'échoIV6200
Vulnérabilité mystiqueII1250
Aura héroïqueIII3000
Exposition spirituelleIV7450
SabotageII1250
Ralentissement mystiqueIII4250
Temps de récupération supérieurIII4250
Slot fillers If the game isn't a total stomp, you'll want to fill out your other slots at some point. Sell the $500 items that don't upgrade to make room and grab these in whatever order you feel you need. Sell Extra Stamina for Colossus.
Balles de pénitenceII1250
Portée mystiqueI500
Portée amélioréeIII3500
Charge bruteII1250
ColosseIV6200
Emblème immaculéIII3500
Pare-balleII1250
Pare-balle amélioréIII4250
Esprit amélioréIII3500
game too long ughh Past the 30k soul mark, or roughly 30 minutes, you'll likely have all your slots filled and will be needing to get more T4 items to stay relevant. Try any of these that look promising to you. Shield items start losing effectiveness, so sell any shield items you have now.
SangsueIV6200
RenaissanceIV6200
Réverbération mystiqueIV6200
Profusion spirituelleIV9700
Saturation spirituelleIV6200
Honorable Mentions Things that have changed in recent patches or have some value in a turret build that I didn't mention. Read Annotations for more information.
Cadence infernaleI500
Cœur vaillantI500
RembobineurIV6200
Chargeur titanesqueIII3500
Counter Items If a specific hero is dominating the game, consider buying some of these against them.
Anti-Initiator Abrams, Mo&Krill, Wraith, etc.
Châtiment curatifII1250
Atténuateur d'effets négatifsII1250
Dissipateur d'effets négatifsIII4250
Protection d'urgenceII1250
Balles toxiquesIII3000
Anti-"press 4 to win"
Cuir blindéIII3000
MalédictionIV6200
Balles ralentissantesII1250
SourdineIV7450
THEY'RE trying to counter YOU
IntouchableIV6200
Kevlar de l'augureIV6200

Ordre des Compétences McGinnis

Minitourelle
+
+
+
1
2
+
5
1
2
5
1
2
1
2
5
5
Vaporisateur médicinal
+
+
+
1
2
+
5
1
2
5
1
2
1
2
5
5
Mur spectral
+
+
+
1
2
+
5
1
2
5
1
2
1
2
5
5
Tir de barrage
+
+
+
1
2
+
5
1
2
5
1
2
1
2
5
5

Description du Build

A detailed guide on which items to get and when for a turret focused build.

Published for my sister, but you can check it out, too.

Updated 4-Oct-2024: Reorganized the counter items section, added more annotations.