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Mo & Krill Are Funny Guys (Spirit Build)

Mo & Krill

Mo & Krill Are Funny Guys (Spirit Build)

Build Mo & Krill par jackofspadesman

favorit build0

il y a 1 mois

Early Game Ability order to get scorn maxed out, dig maxed out, and then improved cooldowns | Buy generally this order | ONLY TAKE ONE OF SPRINT BOOTS OR EXTRA STAMINA DEPENDING ON WHICH YOU PREFER
Drain de mêléeI500
Tir curatifI500
Balles antimonstresI500
Cœur vaillantI500
Bottes de courseI500
Bonus d'enduranceI500
Chargeur à grande vitesseI500
Second souffleI500
Choc mystiqueI500
Esprit bonusI500
Mid Game Also generally in order. | Surge on 1 or 2 | If choked on slots, sell Melee Lifesteal and Restorative Shot
AmplisoinsII1250
Vol de vie spirituelII1250
Pied plumeII1250
Onde de tourmentIII3000
Regain de puissanceIII3000
Choc amélioréIII3500
Esprit amélioréIII3500
Vitesse persistanteII1750
Endurance supérieureIII3500
Balles de pénitenceII1250
Temps de récupération amélioréII1250
ProlongationII1250
Late Game Take them as you want them tbh | Cooldown on 2 | Duration on 4
Vulnérabilité mystiqueII1250
Profusion spirituelleIV9700
Temps de récupération supérieurIII4250
Prolongation supérieureIII4250
Exposition spirituelleIV7450
SangsueIV6200
Frappe fortifianteIII3500
Emblème immaculéIII3500
I have extra souls and want more gun Ordered by price | General focus on sticking to Spirit stuff | I don't take these often
Pointe creuseI500
Tir rapprochéI500
Charge bruteII1250
Balles ralentissantesII1250
Tir mystiqueII1250
Aura prédatriceIII3000
Pierre de distorsionIII3000
PyroalchimieIII3000
À bout portantIII3500
Saturation spirituelleIV6200
SourdineIV7450

Ordre des Compétences Mo & Krill

Intimidation
+
+
1
+
2
+
1
5
1
2
5
1
2
2
5
5
Forage
+
+
1
+
2
+
1
5
1
2
5
1
2
2
5
5
Jet de sable
+
+
1
+
2
+
1
5
1
2
5
1
2
2
5
5
Dérouillée
+
+
1
+
2
+
1
5
1
2
5
1
2
2
5
5

Description du Build

My personal Spirit Build for Mo and Krill which emphasizes doing as much damage as possible while disrupting the enemy in team fights.

I find Mo and Krill to be team players and not a hero that's going to completely carry a team with offense. They're a tank with great Crowd Control that help the team start and finish fights.

Skill order: 1->3->2->4 - 1 4 1 1 1 2 2 2 3 3 4 4 3
Scorn helps you sustain in lane and can finish creeps. Don't forget you can use this ability at any time when Dig is active or when Combo is active to finish them off! You're going to imbue this so you'll have Surge of Power active very often.
Sand Blast lets you disable the enemy's fire in lane and prevent denies or (dis)engage
Burrow (Dig) is used for big damage as well as engaging in fights. Use this to move around the map.
Combo is best used to disable an enemy Ult, prevent a heavy hitter from winning their team a fight, or to finish a chase on a fleeing enemy.

If you have any comments or questions DM me on discord @jackofspadesman