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Ball Out with Seven [V10]

Seven

Ball Out with Seven [V10]

Build Seven par Lolz

favorit build0

il y a 1 jours

Early Game Focus on gun early, spirit is only for scaling later.
Balles antimonstresI500
Chargeur de baseI500
Chargeur à grande vitesseI500
Esprit bonusI500
Bottes de courseI500
Cœur vaillantI500
Balles de pénitenceII1250
Charge bonusI500
Optional Early
Second souffleI500
Bonus de régénérationI500
Rite de guérisonI500
Mid Game Spirit starts to come online here.
Portée mystiqueI500
Pied plumeII1250
Vulnérabilité mystiqueII1250
Vol de vie spirituelII1250
Recharge rapideIII3500
SabotageII1250
Late Game 3 is still goated, don't forget.
Esprit amélioréIII3500
Vitesse persistanteII1750
Regain de puissanceIII3000
Emblème immaculéIII3500
Profusion spirituelleIV9700
Ralentissement mystiqueIII4250
Portée amélioréeIII3500
Temps de récupération supérieurIII4250
Optional Stuff Defence and Tech, pick up at least one!
Protection enchantéeII1250
Protection d'urgenceII1250
Châtiment curatifII1250
Cuir blindéIII3000
Pare-esprit amélioréIII4250
Pare-balle amélioréIII4250
Atténuateur d'effets négatifsII1250
Dissipateur d'effets négatifsIII4250
Protection divineII1250
Retour de balleII1250
End Game
SangsueIV6200
Saturation spirituelleIV6200
Exposition spirituelleIV7450
Chargeur titanesqueIII3500
Éclat d'échoIV6200
Optional Items
RafaleIII3000
Balles ralentissantesII1250
IntouchableIV6200
RenaissanceIV6200
MalédictionIV6200
Notes Buy left to right on early, mid, late and end game if you just want to give the build a go. I usually find that I always want metal skin at some point and imp spirit very late. I usually read the Deadlock Church of Seven channel so let me know if anything needs changing. Feel free to Experiment!
Build Notes Gun first in lane is WAY better, don't neglect it. Magic carpet? Very expensive, move speed already good enough and takes up a valuable slot. Spirit slots very valuable, trying to replace an item will be difficult, e.g. no ammo scav. Laning is hard, so don't try to win, just don't die. Farm and scale hard. Tesla bullets? Expensive and overkill. Farm speed already insane.

Ordre des Compétences Seven

Boule de foudre
+
+
+
+
1
1
1
2
5
2
5
2
5
1
2
5
Charge statique
+
+
+
+
1
1
1
2
5
2
5
2
5
1
2
5
Surtension
+
+
+
+
1
1
1
2
5
2
5
2
5
1
2
5
Orage magnétique
+
+
+
+
1
1
1
2
5
2
5
2
5
1
2
5

Description du Build

A fully set up build for his newly buffed 1.
Buy left to right for a good time. Once you're comfortable start experimenting with rushing certain items.
Check item descriptions for more info.

Seven is designed to be a mid to late game monster, so play safe early and farm up as much as you can.

Even though this build focuses on his 1, Seven is inherently great at team fights due to his stun and 3 being kinda nuts. Great wave clear and great lifesteal.
Forget the ult, its mid. Use for when you run out of ammo and enemy is on 1 hp.