EARLY GAME Headshoot booster, healing rite first, then spirit items. Imbue quicksilver reload to ult. Can basic mag.
I500
I500
I500
I500
I500
I500
I500
I500
II1250
MID/LATE GAME First long range, then pristine emblem, barriers, fortitude, and surge of power. The rest in no partciular Can buy boots instead of fortitude and rush power surge.
II1250
III3500
III3000
II1250
II1250
III3000
III3500
III3500
IV6200
III3000
END GAME Only buy if already have everything from mid/late game. Boundless first. Pristine emblem outclasses boundless, surge of power outlasses improved burst.
III3500
IV9700
III4250
ALTERNATIVE HEALTH Viable against comps with lots of gap closing/harass heroes.
II1250
II1250
II1250
IV6200
I500
III3500
SITUATIONAL Metal skin/movement against Haze/Wraith. Healbane vs healing heavy comps, works very nicely with alchemical fire too. Mystic slow vs fast/shooty comps. Surge of power if you want extra big dam snipe and burst movespeed, but usually late game you will insta kill everything <50% hp anyways. Rescue beam for pulling idiot teammates since you will be high in air.
III3000
I500
II1750
II1250
III3000
II1250
III4250
Ordre des Compétences Vindicta
+
+
1
+
2
+
1
2
5
1
5
2
5
1
2
5
+
+
1
+
2
+
1
2
5
1
5
2
5
1
2
5
+
+
1
+
2
+
1
2
5
1
5
2
5
1
2
5
+
+
1
+
2
+
1
2
5
1
5
2
5
1
2
5
Description du Build
Sniper main build. Big dam. Get fed without boring farming.
- start with stake in the laning phase first, then flight
- upgrade flight and ult to max asap for +600 souls bonus per assasination
- buy everything from early game and mid/late game category
- shoot from afar, don't rush, always have teammates in front of you