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Concerns of The Deep? I'm Punchin'

Viscous

Concerns of The Deep? I'm Punchin'

Build Viscous par Vinyl Mix

favorit build15,539

il y a 1 semaines

Early Game Buy left to right. Resto Shot can be skipped if you aren't struggling. If you get parried a lot, get Reactive Barrier. Move your mouse over the items for details!
Drain de mêléeI500
Tir curatifI500
Frappe spirituelleI500
Chargeur de baseI500
Charge bonusI500
Portée mystiqueI500
Chargeur à grande vitesseI500
Bonus d'enduranceI500
Bottes de courseI500
Mid Game Buy left to right. If no flex slots, skip Bullet Resist Shred and buy it later.
Charge bruteII1250
Aura prédatriceIII3000
Frappe fortifianteIII3500
Onde de tourmentIII3000
Vitesse persistanteII1750
Balles perforantesII1250
Chargeur titanesqueIII3500
Recharge rapideIII3500
Portée amélioréeIII3500
Emblème immaculéIII3500
Armors At your convenience! Barriers are good in early. Armors scale better in late.
Pare-balleII1250
Pare-espritII1250
Pare-balle amélioréIII4250
Pare-esprit amélioréIII4250
Protection de combatII1250
Protection enchantéeII1250
Protection d'urgenceII1250
Dissipateur d'effets négatifsIII4250
Late Game Buy left to right, or in any order. Feel free to grab more actives below!
Brise-têteIV6200
Choc amélioréIII3500
ColosseIV6200
Exposition spirituelleIV7450
SangsueIV6200
Anti-Healing If the enemy heals a lot, consider those. They all stack together.
DécompositionII1250
Châtiment curatifII1250
Balles toxiquesIII3000
Actives To spice things up, you can grab actives! Return Fire is always useful. Metal Skin can be used when facing Haze/Wraith. Phantom Strike allows you to dive in, and with Unstoppable enemies cannot parry you!
PyroalchimieIII3000
Retour de balleII1250
Cuir blindéIII3000
Frappe spectraleIV6200
IntouchableIV6200
Médaillon de soinII1250
Faisceau de détresseIII3000
Situational & Counters These items will help you have a better time against specific enemies or simply allow you to modify your gameplay to something that fits you more. Keep in mind that these items are NOT part of the build. Decay, Silence Glyph, Knockdown and Curse are powerful actives that can be bought to counter specific heroes.
Élan cinétiqueII1250
Balles de pénitenceII1250
Tir mystiqueII1250
Balles ralentissantesII1250
Pierre de distorsionIII3000
RafaleIII3000
Saturation spirituelleIV6200
AmplisoinsII1250
Bond majestueuxIII3000
Endurance supérieureIII3500
InhibiteurIV6200
Vulnérabilité mystiqueII1250
DécompositionII1250
Malédiction de ralentissementII1250
Glyphe de silenceIII3000
Coup d'enclumeIII3000
MalédictionIV6200

Ordre des Compétences Viscous

Explosion gluante
+
+
+
+
1
2
1
2
5
5
1
2
5
1
2
5
Cube gélatineux
+
+
+
+
1
2
1
2
5
5
1
2
5
1
2
5
Poing poisseux
+
+
+
+
1
2
1
2
5
5
1
2
5
1
2
5
Boule visqueuse
+
+
+
+
1
2
1
2
5
5
1
2
5
1
2
5

Description du Build

"Goo hits harder than you think, doesn't it?"
The 1st build in the "Concerns of The Deep" series.
This one is oriented around Puddle Punch (3), melee and your gun. You'll be punching anyone on your path! Get your enemies in bad positions using Puddle Punch (3) and use Melee Charge to deliver fatal blows!
Items have little notes under them. Feel free to give me some feedback on the Viscous Discord: https://discord.gg/jD3Cauw6n5