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Concerns of The Deep? I'm Cubin'

Viscous

Concerns of The Deep? I'm Cubin'

Build Viscous par Vinyl Mix

favorit build0

il y a 1 semaines

Early Game Buy left to right. Resto Shot can be skipped if you aren't struggling. Move your mouse over the items for details!
Drain de mêléeI500
Frappe spirituelleI500
Tir curatifI500
Esprit bonusI500
Balles antimonstresI500
Chargeur à grande vitesseI500
Médaillon de soinII1250
Bottes de courseI500
Mid Game Buy left to right. Use Rescue Beam to pull allies out of danger, even when they are in The Cube (2). Don't forget to buy an Active at some point!
AmplisoinsII1250
Temps de récupération amélioréII1250
Faisceau de détresseIII3000
Portée mystiqueI500
ProlongationII1250
Vitesse persistanteII1750
Esprit amélioréIII3500
Temps de récupération supérieurIII4250
Prolongation supérieureIII4250
Armors At your convenience! Armors scale better late game. Divine Barrier can be given to an ally too!
Pare-balleII1250
Pare-espritII1250
Pare-balle amélioréIII4250
Pare-esprit amélioréIII4250
Protection d'urgenceII1250
Protection divineII1250
Atténuateur d'effets négatifsII1250
Dissipateur d'effets négatifsIII4250
Late Game Time to start debuffing the enemy. Alchemical Fire can trigger Healbane and other debuffs. Decay & Healbane stack for a massive healing reduction.
PyroalchimieIII3000
Châtiment curatifII1250
Portée amélioréeIII3500
Vulnérabilité mystiqueII1250
Exposition spirituelleIV7450
Profusion spirituelleIV9700
SabotageII1250
Ralentissement mystiqueIII4250
InhibiteurIV6200
Actives Move your mouse over each to see what is most useful against who you are up against! Try to get Curse by Late Game.
Aura héroïqueIII3000
DécompositionII1250
Malédiction de ralentissementII1250
Fouet incapacitantII1250
Coup d'enclumeIII3000
Glyphe de silenceIII3000
MalédictionIV6200
Éclat d'échoIV6200
Optional & Situational These items will help you have a better time against specific enemies or simply allow you to modify your gameplay to something that fits you more. Keep in mind that these items are NOT part of the build.
Charge bruteII1250
Pierre de distorsionIII3000
Aura prédatriceIII3000
Brise-têteIV6200
SourdineIV7450
Saturation spirituelleIV6200
Rite de guérisonI500
Nova curativeII1750
Retour de balleII1250
Cuir blindéIII3000
Bond majestueuxIII3000
Endurance supérieureIII3500
RenaissanceIV6200
Balles perforantesII1250
Choc amélioréIII3500
Tapis volantIV6200

Ordre des Compétences Viscous

Explosion gluante
+
+
+
+
1
1
2
5
1
2
1
2
5
2
5
5
Cube gélatineux
+
+
+
+
1
1
2
5
1
2
1
2
5
2
5
5
Poing poisseux
+
+
+
+
1
1
2
5
1
2
1
2
5
2
5
5
Boule visqueuse
+
+
+
+
1
1
2
5
1
2
1
2
5
2
5
5

Description du Build

"It's not just restorative, it's great for your skin!"
The 3rd Build in the "Concerns of The Deep" series.
This one is a SUPPORT build, oriented around The Cube (2), while also disrupting and debuffing the enemy team!
Use Rescue Beam on an ally you've put in The Cube (2) to pull them to safety!
The powerful actives you'll pick will turn the match in your favor.
Items have little notes under them. Feel free to give me some feedback on the Viscous Discord: https://discord.gg/jD3Cauw6n5