저희 Discord에 참여하여 피드백과 제안을 공유하고, 새로운 기능에 대한 최신 정보를 받아보세요.

Church of St. Lash - Mongrel Fox

래쉬

Church of St. Lash - Mongrel Fox

래쉬의 빌드 by Mongrel Fox

favorit build0

1개월 전

Early Game Generally in order. Weapon items for minions and souls. Last two items once you have grapple going
고속 탄창I500
헤드샷 강화제I500
추가 활력I500
신비의 폭발I500
쾌속 장화I500
추가 충전I500
신비의 기운I500
Situational Flex Take 1 depending on enemy team comp. Not always necessary.
한랭 전선II1250
부패II1250
둔화 주술II1250
녹다운III3000
침묵의 문양III3000
Mid Game Unordered. Take as you feel needed. Reach on Death Slam (4). Bullet Armor and Spirit Amor can vary in necessity based on enemy team comp. Once your late game mobility is going, feel free to sell Sprint Boots/Enduring Speed for more surviability.
upgrade_superior_staminaIII3500
급속 재충전III3500
폭발 강화III3500
쿨다운 개선II1250
범위 확장III3500
헤드헌터III3500
순수의 표상III3500
upgrade_cardio_calibratorII1750
방탄복II1250
마법 방탄복II1250
강화된 방탄복III4250
고급 마법 방탄복III4250
Late Game Superior Cooldown on Death Slam (4). Reverb on Ground Strike (1)
무한 쿨다운III4250
신비의 반향IV6200
영혼의 너울IV6200
Extra spirit if pulling ahead Uses a flex. More and more damage. Can melt minion waves and level 2 jungles with Flog (3)
추가 마법I500
마법 강화III3500
무한 마법IV9700
Non-Core Weapon items Use shadow weave while already high up as grapple will activate the ambush.
중공탄 결계I500
신비의 총탄II1250
쾌속 스텝II1250
왜곡의 돌III3000
그림자 유령IV6200
Non-Core Vitality Items If you have space from not taking bullet or spirit armors. Choose based on circumstances. Heal Bane against Abrams, Infernus, etc. Bullet resist against Haze etc. Unstoppable to prevent Death Slam (4) interruptions.
약화 감소기II1250
약화 제거기III4250
치유 억제II1250
upgrade_vex_barrierII1250
거머리IV6200
완전 무적IV6200
Non-Core Spirit Items Surge on Ground Slam (1) as it improves Reverb. Curse for fed enemies you need to shut down.
압력 장치II1250
신비한 둔화III4250
힘의 폭풍III3000
예언자의 방탄복IV6200
재생IV6200
저주IV6200
General Game Plan Become a fast moving ganker with strong map prescence. Use your grapple and stamina charges for map/fight movement, pursuits and retreats. Jump in and out of team fights with your mobility e.g. quickly jump into a 1v1, apply a burst of damage and dip out if you want to pressure elsewhere and feel confident in your teammate. Ground Strike becomes a very easy and fast way to clear creep waves, so do it often. Your main weakness is ceilings, do not take any fights indoors unless very confident you can win without most of your kit.
Grapple/Movement Tips Use your stamina for double jumps and air dashes for increasing distance and changing angles between using Grapples. If you're feeling extra spicy, you can wall jump off of buildings for no stamina, extra movement options, and even more style points. During team fights, constantly reposition to force the enemy to look in multiple directions, and anyone looking up into the sky at you is not looking anyone else on the ground.
Farming Your first source of farm is creep waves and any outdoors jungles which are easy to Ground Strike. With practice you can hit a good amount of the indoor farms with Ground Strike by aiming for doorways. The corner camps are the biggest pain to get and best left until Flog is really strong if you want to do them quickly. With enough spirit power you can clear entire minion waves with a single Ground Strike or Flog.
Death Slam Tips Always get above your enemies when ulting, this makes it much easier to grab them. Once cooldown is good, don't be afraid to use ult on lone players as it can really help you quickly demolish them or use it to get out of you can't win. In most cases, your ult can easily be followed by a Ground Strike for a simple combo. However some characters can react fast enough with abilities to avoid the damage, such as Mirage with his tornado. If you've used your ult on any of these characters, delay your Ground Strike and you may be able to catch them off guard. When defending your Patron, a simple trick is try and throw enemies into your respawn area and follow up with the Ground Strike combo. This gets them away from the objective, the towers in your respawn area will damage the enemies, and you and teammates will have the healing advantage while fighting in there. Movement slows or stuns are great here as the longer the enemy is in the respawn zone, the more damage they take from towers.

빌드 설명

My own Lash Build. I'm no high MMR pro, but it works for me.
Broken up into Early, Mid and Late, with additonal categories for circumstances and a good amount of wiggle room.
Additional instruction and tips at the bottom.