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A Mo Build That Doesn't Suck

Mo & Krill

A Mo Build That Doesn't Suck

Mo & Krill สร้างโดย Just Vibin

favorit build0

1 เดือนที่แล้ว

Early Weapons
Monster RoundsI500
Headshot BoosterI500
Close QuartersI500
FleetfootII1250
Soul Shredder BulletsII1250
Early Vitality
Sprint BootsI500
Enduring SpiritI500
Healing BoosterII1250
Divine BarrierII1250
Bullet ArmorII1250
Spirit ArmorII1250
Early Spirit
Mystic ReachI500
Mystic BurstI500
Extra SpiritI500
Mystic VulnerabilityII1250
Duration ExtenderII1250
Early Situationals
Restorative ShotI500
Extra RegenI500
Healing RiteI500
Debuff ReducerII1250
Reactive BarrierII1250
HealbaneII1250
Slowing HexII1250
SuppressorII1250
Mid Game Ordered
Enduring SpeedII1750
Torment PulseIII3000
Surge of PowerIII3000
Superior DurationIII4250
Improved Bullet ArmorIII4250
Improved Spirit ArmorIII4250
6300 Order depends greatly on game
Phantom StrikeIV6200
Escalating ExposureIV7450
Diviner's KevlarIV6200
ULTRA Late Basically the upgrades of items we already have
Point BlankIII3500
Debuff RemoverIII4250
Improved BurstIII3500
Improved ReachIII3500
Mystic SlowIII4250
Improved SpiritIII3500
Boundless SpiritIV9700
Spiritual OverflowIV6200

Mo & Krill ลำดับทักษะ

Scorn
+
+
+
+
1
2
1
2
5
1
2
5
1
2
5
5
Burrow
+
+
+
+
1
2
1
2
5
1
2
5
1
2
5
5
Sand Blast
+
+
+
+
1
2
1
2
5
1
2
5
1
2
5
5
Combo
+
+
+
+
1
2
1
2
5
1
2
5
1
2
5
5

คำอธิบาย Build

I feel that most Mo Builds are very lack luster. Attempting to make one that feels good, specfically for higher elo lobbies. For order of early items I'd probably go Headshot Booster > Monster Rounds > Enduring Spirit > Mythic Burst > Mythic Range > Sprint Boots > Close Quarters > Healing Booster > The rest of the Early Items depend on game.