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Burst Pocket (Lategame God - 4 Actives)

Pocket

Burst Pocket (Lategame God - 4 Actives)

Pocket สร้างโดย PLAYTIME!

favorit build0

1 เดือนที่แล้ว

Early Game L>R. Restorative first is fine if you need more sustain.
InfuserI500
Ammo ScavengerI500
Restorative ShotI500
Enduring SpiritI500
Mystic BurstI500
Soul Shredder BulletsII1250
Sprint BootsI500
Healing Sustain Useful to grab vs harder lanes. Sometimes can grab both, since we don't build Stamina.
Extra RegenI500
Healing RiteI500
Later If flex spots are constrained later, order of selling: Healing Rite/Extra Regen > Monster Rounds > Ammo Scavenber > Infuser > Enduring Spirit.
Monster RoundsI500
Early Mid Game Get Kinetic Dash first for speedfarming jungle at 7:00. Choose Enchanter's OR Divine Barrier.
Kinetic DashII1250
Majestic LeapIII3000
Improved BurstIII3500
Enchanter's BarrierII1250
Divine BarrierII1250
Enduring SpeedII1750
Mystic VulnerabilityII1250
Warp StoneIII3000
Mystic ShotII1250
Close QuartersI500
HealbaneII1250
Mystic ReachI500
I don't buy these anymore
Cold FrontII1250
Phantom StrikeIV6200
Silence GlyphIII3000
Ethereal ShiftIII3000
Useful Defensive Items Choose w/e depending on enemy team. Spirit Armor + Debuff Reducer important vs Infernus.
Spirit LifestealII1250
Bullet ArmorII1250
Spirit ArmorII1250
Debuff ReducerII1250
Improved Spirit ArmorIII4250
Improved Bullet ArmorIII4250
Lategame If you're fed, you can go Diviner's Kevlar first. I just perma-imbue 4. Uptime on it is way too important.
Superior CooldownIII4250
Diviner's KevlarIV6200
Point BlankIII3500
KnockdownIII3000
Debuff RemoverIII4250
Luxury Refresher is my favorite item personally.
RefresherIV6200
UnstoppableIV6200
Mystic ReverbIV6200
Crippling HeadshotIV6200
Superior DurationIII4250
Improved ReachIII3500
Escalating ExposureIV7450
Skill Order 1 first. 2 or 3 depends on if they have a dodgeable move or not (e.g. Geist bomb you want 3). I like doing 2 upgrades on 1, 2 upgrades on 2, 2 upgrades on 3, 2 upgrades on 4 by midgame.
Spiritual OverflowIV6200
FortitudeIII3000

Pocket ลำดับทักษะ

Barrage
+
+
1
+
1
+
2
1
2
2
1
2
5
5
5
5
Flying Cloak
+
+
1
+
1
+
2
1
2
2
1
2
5
5
5
5
Enchanter's Satchel
+
+
1
+
1
+
2
1
2
2
1
2
5
5
5
5
Affliction
+
+
1
+
1
+
2
1
2
2
1
2
5
5
5
5

คำอธิบาย Build

A Pocket Build I've been running. Won 6 out of the 7 games so far and have a 55% win rate and am still climbing.
In general, I have a 55% win rate on Pocket in pure solo queue, but I've been winning a majority of my solo queue games on Pocket/Paradox recently.

I think the main thing is that I consistently run Infuser + Ammo Scavenger for laning phase, so I win all my lanes.
And lategame, the most important item in this meta rn is Escalating Exposure. It's the best spirit vs spirit build and in addition it allows you to melt squishies as well.

This build is centered around becoming the biggest distractor/sustainer.
Think of something like lategame Vladimir.
You can consistently stall out core 4's like Kelvin Dome.

In addition, due to Escalating Exposure, you do massive damage to targets like Shiv or Abrams
who you normally cannot duel.