Early Game Sold later: Spirit Strike, High-Velocity Mag, Enduring Spirit, Melee Lifesteal
 I500
I500 I500
I500 I500
I500 I500
I500 I500
I500 I500
I500 I500
I500 I500
I500 I500
I500Mid Game: Core Improving Damage
 II1250
II1250 III3500
III3500 III3500
III3500 III3500
III3500Mid Game: Optional Weapons that you may want
 II1250
II1250 II1250
II1250 II1250
II1250 III3500
III3500 III3500
III3500Mid Game: Defenses Buy what is needed
 II1250
II1250 II1250
II1250 II1250
II1250 II1250
II1250Late Game Damage & upgrades
 IV9700
IV9700 III4250
III4250 III3500
III3500 IV6200
IV6200 IV6200
IV6200 III3500
III3500 III4250
III4250 III4250
III4250 III4250
III4250 III4250
III4250 III3500
III3500 III4250
III4250 IV6200
IV6200 IV6200
IV6200 IV6200
IV62001 Puddle Punch deals a melee hit now, so it pays to lean into it early. Spirit Strike and Mystic Burst as your first items will give you nasty harras potential in lane. It also allows you to use more melee hits in combat. HV Mag is great for Viscous' slow projectile speed.
2 Later on, your main damage will come from good use of your Splatter. Thus, you need to max it ASAP. This is also the skill you want to imbue, and what you should be buying Echo Shard for. If you're confident with Goo Ball, consider Phantom Strike to instantly get on top of people. Ultra late, defenses are up to taste.
Flubber on! 
Viscous Yetenek Sırası

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+
1
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1
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2
5
2
5
1
2
5
1
2
5

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+
1
+
1
+
2
5
2
5
1
2
5
1
2
5

+
+
1
+
1
+
2
5
2
5
1
2
5
1
2
5

+
+
1
+
1
+
2
5
2
5
1
2
5
1
2
5
Yapım Açıklaması
Version 2.4
Updated to properly reflect new balance changes.
Scroll down on the item screen for build notes. Flubber on!

