EARLY GAME Headshoot booster, healing rite first, then spirit items. Imbue quicksilver reload to ult. Can basic mag.
I500
I500
I500
I500
I500
I500
I500
I500
II1250
MID/LATE GAME First long range, then pristine emblem, barriers, fortitude, and surge of power. The rest in no partciular Can buy boots instead of fortitude and rush power surge.
II1250
III3500
III3000
II1250
II1250
III3000
III3500
III3500
IV6200
III3000
END GAME Only buy if already have everything from mid/late game. Boundless first. Pristine emblem outclasses boundless, surge of power outlasses improved burst.
III3500
IV9700
III4250
ALTERNATIVE HEALTH Viable against comps with lots of gap closing/harass heroes.