Early Game Purchase left to right. Paradox has a difficult early game, so buying HP early helps.
I500
I500
I500
I500
I500
I500
I500
I500
I500
I500
Healing Rite Buy if lane is extra hard
I500
Mid Game Buy as soon as possible
II1250
II1250
II1750
II1250
IV6200
II1250
II1250
III3500
II1250
III4250
Resistances Buy as needed
II1250
II1250
III4250
III4250
Debuff If team has a lot of DoT or CC you might want this.
II1250
III4250
Reactive Barrier Good against Bebop, Haze, Mo & Krill, Abrams, Dynamo, etc.
II1250
Late Game You'll be getting this around the 20-30 minute mark. Put cooldown on carbine.
III3500
III4250
III3500
III3500
III3500
III3500
III3500
III4250
Final Items CH is great against tanks and also just does big dmg. DK is great for staying alive after ulting. MR is going to be an AoE slow on carbine. Everything else is self explanatory
IV6200
IV6200
IV6200
IV6200
IV9700
IV6200
IV6200
IV6200
IV6200
Warpstone Good for popping back to your team after landing an Ult
III3000
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Build 描述
A rough guesstimation of what I think might be pretty solid on
Paradox. She relies heavily on gun damage to pop off with her kinetic
carbine, so making sure you have plenty of that while also making sure
you're scaling your spirit damage properly is very important.
Her early game is rough, so prioritizing survivability early is important
as well.