EARLY Take in order. Skip melee items if bad range match up, see sustain bottom right.
I500
I500
I500
I500
I500
I500
I500
MID GAME Take in order. Sell EH/HR/AS. If fed, rush SC (dash) for farm. Choose B. or S. Armour first, take other later.
II1250
II1250
II1250
II1250
II1250
II1250
III3000
III4250
II1250
II1250
LATE GAME Take in order. Sell HSB/SS/ES. Choose Melee Charge or Slowing Bullets based on the enemy team. Melee charge is more tankier and helps you sustain with ML/Lifestrike.
III3500
II1250
III3500
III3500
III3000
III3500
II1250
II1250
ENDGAME Take in order. Sell Ber./SL Keep Lifestrike since it's strong with your healing. Hunter's Aura is a busted item against anyone with armour.