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Winged Hussar Lash build FINAL

Lash

Winged Hussar Lash build FINAL

Build de Lash por BeniaminG

favorit build0

hace 7 meses

Early-game laning phase essentials (4 250)
Explosión místicaI500
Potenciador de tiro a la cabezaI500
Cara a caraI500
Botas de velocidadI500
Resistencia adicionalI500
Carga extraI500
Tiro místicoII1250
Mele sell later
Robo de vida por pelea cuerpo a cuerpoI500
Golpe espiritualI500
Mid-game Core (14 500)
Oleada de energíaIII3000
CazacabezasIII3500
Frente fríoII1250
Explosión mejoradaIII3500
Impulso cinéticoII1250
Resistencia superiorIII3500
Health HB + H or DB
Potenciador de curaciónII1250
Maldición AnticuraII1250
Barrera divinaII1250
Late Mid-Game good stuff (8 500)
Tiempo de recarga mejoradoII1250
Espíritu mejoradoIII3500
Velocidad persistenteII1750
Tiro al blancoIII3500
Armors and counters for armors
Armadura antibalasII1250
Armadura espiritualII1250
Robo de Vida EspiritualII1250
Armadura antibalas mejoradaIII4250
Armadura espiritual mejoradaIII4250
End-Game da best stuff (15 200)
Salto majestuosoIII3000
Tiempo de recarga superiorIII4250
Alcance mejoradoIII3500
Recarga rápidaIII3500
Situationa End-game stuff if u wanna flex on them oppas
Espíritu ilimitadoIV9700
Tiro debilitante a la cabezaIV6200
Renacimiento del almaIV6200
ColosoIV6200
RestauradorIV6200
Very situational items
Vulnerabilidad MísticaII1250
Recarga rápidaII1250
Destructor de resistencia a balasII1250
Cambio etéreoIII3000
Glifo silenciadorIII3000
MaldiciónIV6200
Renacimiento del almaIV6200
ImparableIV6200
Piel de aceroIII3000
Early-game lore: the items in the early-game category consist of burst damage from MB/HB and MS wchich will also proc MB if you get a single spirit crate, the vilality items are there for 1. ganking with SB and 2. helping you be more agro with ES and for that reason Ive also bought EC like every other Lash player that knows what he's doing and lastly you have the two optional mele items wchich will help you close out a kill because they're honestly broken (feel free to skip close quarters to reach MS faster)
Mid-game lore: the items in the mid-game category consist of mostly stuff that will allow you to burst down your ennemies from 100 to 0 in a matter of miliseconds, by this point you should have maxed out your GP allowing the spirit power increase from SOP to really be put into effect along its other effects such as the fire rate increase and the movement speed increase the next three items also are there for the same purpose of just bursting your ennemy down with HH/CF/IB so after buying all those items your burst damage is truly insane but you dont have everything you need just yet, grab KD and SS and then youre ready to ruin their day
Health lore: the items in the Health category only consist of three items that beeing HB/H and DB you should only buy either HB and H together because of how well they pair together and with this entire build because HB gives you value on HH, Flog and healbane giving you a lot of sustain wchich is really good however if you want to be agro early picking up divine barier instead of these two can be the right call especially if you dont have any strong healing items on the ennemy team to worry about so its up to you wchichever you want to chose but make sure ur using HB + H or DB without mixing them because they dont synergize well
Late Mid-game lore: the items in the Late Mid-game category consist of QOL stuff allowing youto do more of the same more often with IC making it so that you can use your abilities more often, IS giving you more spirit power, ES making rotations around the map easier and lasty PB wchich is there for two reasons 1. one extra stamina point and 2. the 25% slowdown it grants while in its range wchich combos really well with the slowdown from The Flog's T1 upgrade(35%), Cold Front's secondary ability (40%) and Ground Strike's T2 upgade (50%) making it so that your target is incredibly slow allowing you to pump lead into him
End-game lore: the items in the end-game category conist of Majestic leap that will allow you to get to insane heights to do tons of GP damage and also traverse the map with the help of SS SC and RR are just better versions of IC and EC and reach is mostly there for the ult because the default range is hot garbo so with all that said,go show them kids while youre just B E T T E R.

Orden de Habilidades de Lash

Ataque terrestre
+
+
+
+
1
1
2
5
2
1
2
5
1
2
5
5
Gancho
+
+
+
+
1
1
2
5
2
1
2
5
1
2
5
5
Azotar
+
+
+
+
1
1
2
5
2
1
2
5
1
2
5
5
Golpe mortal
+
+
+
+
1
1
2
5
2
1
2
5
1
2
5
5

Descripción de la Build

The burstiest burst build for the one and only Jacob "The Asshole" Lash.