1 - Core 50% of weapon damage adds to punch damage
I500
I500
I500
I500
I500
I500
2 - Priority
II1250
II1250
II1250
II1250
2 - Core
II1750
II1250
II1250
II1250
3 - Priority
III3500
3 - Core
III3000
III3500
III4250
III4250
3 - Optional Survive/Chase
III3000
III3000
III3000
4 - Priority
IV6200
IV6200
4 - Optional Spirit Amp Siphon Life amp (Cost from left to right)
III3500
III4250
III4250
IV6200
IV7450
IV9700
CC
III3000
IV6200
Optional
IV6200
IV6200
IV6200
IV6200
IV6200
Ordem de Habilidades de Abrams
+
1
+
1
+
1
2
+
1
2
2
5
5
5
2
5
+
1
+
1
+
1
2
+
1
2
2
5
5
5
2
5
+
1
+
1
+
1
2
+
1
2
2
5
5
5
2
5
+
1
+
1
+
1
2
+
1
2
2
5
5
5
2
5
Descrição da Build
This is a rip and modification of another build (Gigapunch Abrams).
Early - game is all about abusing your melee damage to get an early edge
Mid - game is all about becoming more of a tank to support your snowball
Late - is a choice of boosting your Siphon or becoming an even bigger tank