1 - Core 50% of weapon damage adds to punch damage
I500
I500
I500
I500
I500
2 - Priority
II1250
II1250
II1250
2 - Core
II1750
II1250
II1250
II1250
3 - Priority
III3500
3 - Core
III3000
III3500
III4250
III4250
3 - Optional warp is good but may fill actives early
III3000
III3000
4 - Priority
IV6200
IV6200
4 - Optional generally best left to right
IV6200
IV6200
IV6200
IV6200
IV6200
IV6200
IV6200
Ordem de Habilidades de Abrams
+
+
+
+
1
1
1
2
1
5
2
5
2
2
5
5
+
+
+
+
1
1
1
2
1
5
2
5
2
2
5
5
+
+
+
+
1
1
1
2
1
5
2
5
2
2
5
5
+
+
+
+
1
1
1
2
1
5
2
5
2
2
5
5
Descrição da Build
A punch focused bruiser Abrams build that does huge punch damage, gets very tanky and still deals decent gun damage.