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Ice is Nice and Will Suffice

Kelvin

Ice is Nice and Will Suffice

Build de Kelvin por Amondin

favorit build0

6 meses atrás

Lane Core Unless you need something sooner, get everything in this guide left to right.
Cartucho de Alta VelocidadeI500
Rito de CuraI500
Espírito ResilienteI500
Botas de CorridaI500
Domínio MísticoI500
Aura de CuraII1750
Early to Mid-game Core Buy Healbane before Healing Booster if the enemy team has a Health Nova or dedicated healer.
Amplificador de CuraII1250
Maldição AnticuraII1250
Extensor TemporalII1250
Recarga AceleradaII1250
Velocidade ResilienteII1750
SupressãoII1250
Feixe de ResgateIII3000
Vulnerabilidade MísticaII1250
Pulso AtormentadorIII3000
Mid to Late-Game Core All imbuements go into Arctic Beam.
Desaceleração MísticaIII4250
Recarga SuperiorIII4250
Duração SuperiorIII4250
Domínio AprimoradoIII3500
Exposição CrescenteIV7450
Final Spirit Upgrade Pick one of these.
Espírito LivreIV9700
Colete do VidenteIV6200
Fragmento EcoanteIV6200
Reverberação MísticaIV6200
Vitality Slot Options Replace Health Nova with one of these when you get your 1's 2nd upgrade. Don't hesitate to replace 1 or 2 spirit items in your flex slots with any of these if you need them badly enough.
ColossoIV6200
Retornar FogoII1250
Removedor de MalefíciosIII4250
SanguessugaIV6200
Pele de AçoIII3000
Balas AbsorventesIV6200
InibidorIV6200
Ressurreição AnímicaIV6200
IrrefreávelIV6200
Weapon Slot Options Check the annotations for details. Don't use any flex slots on these under almost any circumstances.
Resiliência CrescenteIII3000
Aura de CaçaIII3000
Emblema ImaculadoIII3500
Fogo AlquímicoIII3000
Balas TóxicasIII3000
Pedra ErráticaIII3000
Tiro Debilitante na CabeçaIV6200
FrenesiIV6200
Transcendência EspiritualIV6200

Ordem de Habilidades de Kelvin

Granada Congelante
+
+
1
+
2
+
5
1
2
1
5
2
5
1
2
5
Caminho de Gelo
+
+
1
+
2
+
5
1
2
1
5
2
5
1
2
5
Feixe Ártico
+
+
1
+
2
+
5
1
2
1
5
2
5
1
2
5
Abrigo Gélido
+
+
1
+
2
+
5
1
2
1
5
2
5
1
2
5

Descrição da Build

This build focuses on the 3 and relies on items for healing support, which is dramatically more effective than focusing on the 1 for kill potential, and ends up preventing more damage to allies than your 1 would have healed anyway. You're much better off doing this and healing with your 1 late-game when you already have a lot of spirit items and want to sell Health Nova.