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Fata Morgana (zyn)

Miragem

Fata Morgana (zyn)

Build de Miragem por sacrifice the utilitarians

favorit build0

1 meses atrás

Early On double lanes stack regen more. Try to fill slots asap for value.
Disparo RestauradorI500
Munição Mata-MonstroI500
Catador de BalasI500
Vida AdicionalI500
Botas de CorridaI500
Regeneração AdicionalI500
Useful
Rito de CuraI500
Barreira ReativaII1250
Core guns KD/Swift asap
Avanço CinéticoII1250
Artilharia RápidaII1250
Resiliência CrescenteIII3000
Rajada de BalasIII3000
Pedra ErráticaIII3000
Tiro Debilitante na CabeçaIV6200
Core spirit QSR = 3
Recarregamento CélereII1250
Fragmento EcoanteIV6200
Recarga AceleradaII1250
Extensor TemporalII1250
Protection
Balas VampíricasII1250
Retornar FogoII1250
Velocidade ResilienteII1750
Armadura EspiritualII1250
Armadura Espiritual ReforçadaIII4250
IrrefreávelIV6200
Alternatives
Emblema ImaculadoIII3500
Aura de CaçaIII3000
Cartucho IntensificadorIII3000
Boosts All on 1
Recarga SuperiorIII4250
Duração SuperiorIII4250
Actives Hex/Decay early is great
Feitiço DesaceleradorII1250
DegeneraçãoII1250
MaldiçãoIV6200
Rarely Add whatever
Pele de AçoIII3000
Maldição AnticuraII1250
Armadura BalísticaII1250
Armadura Balística ReforçadaIII4250
Ataque FantasmaIV6200
Never Only for that one 40 min game
RicocheteIV6200
Balas TóxicasIII3000
InibidorIV6200
Early Scarab the waves if you get harassed for ridiculous heals. Mark dominates open areas, while Monster Rounds lets you control waves. Push to enemy Guardian if possible. If your friendlies are getting dived on other lanes and you can turn it, just TP in. Combining Monster Rounds with Scarab melts objectives. Fill your slots asap, later on upgrade. One active purple is a good pick.
Mid Rush Headhunter. Get as many ganks and pushes going as possible. If your team is passive, get Unstoppable earlier for relatively safe splitpushing. Pushing deeper and denying enemy jungle pays Unstoppable back. With Traveler you'll always be on time for anything big. Goal is to build up secondary bullet resistance through damage items, in order to retain high damage while saving 4250 on Imp. Bullet Armor. Spirit Armor is still a must.
Late Don't get picked off and die solo. You boost the damage of everyone in your team, and have incredible CC in team fights.

Ordem de Habilidades de Miragem

Tornado
+
+
1
+
+
1
2
2
1
2
1
5
5
5
2
5
Escaravelhos de Fogo
+
+
1
+
+
1
2
2
1
2
1
5
5
5
2
5
Marca do Djinn
+
+
1
+
+
1
2
2
1
2
1
5
5
5
2
5
Viajante
+
+
1
+
+
1
2
2
1
2
1
5
5
5
2
5

Descrição da Build

Gun build, focusing on the strongest parts of Mirage's kit.