Early Game Early regen items are optional. Left to right more likely. Reactive Barrier/Monster rounds optional
I500
I500
I500
I500
I500
I500
I500
I500
I500
Early/Mid game Sell extra regen/spirit/monster rounds for items below
II1250
II1250
II1250
II1250
II1250
II1750
II1250
II1250
II1250
III3000
II1250
III3000
III4250
Big Items Left to Right more likely, Leech is more defensive
IV6200
IV6200
IV7450
IV6200
IV6200
IV6200
IV9700
IV6200
IV6200
IV6200
IV6200
IV6200
Other Items Spirit armor 90% of games. Enchanters barrier against early spirit damage like bebop
II1250
II1250
II1250
II1250
II1250
III4250
III4250
III4250
III3000
III4250
III3000
II1250
Infernus Fähigkeitsreihenfolge
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+
1
2
+
1
2
5
5
1
+
2
1
2
5
5
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+
1
2
+
1
2
5
5
1
+
2
1
2
5
5
+
+
1
2
+
1
2
5
5
1
+
2
1
2
5
5
+
+
1
2
+
1
2
5
5
1
+
2
1
2
5
5
Build-Beschreibung
Make sure you use bunny hop sliding you bitch ass!
This means slide --> jump --> slide
Use this when going downhill
Or use dash jump (kinetic dash preferably) --> slide --> jump --> slide
Extra Stamina instead of rapid fire, combined with kinetic dash
and you will be dash jumping and sliding everywhere.