Early Game Groundwork for Spirit/Gun damage, healing and mobility.
I500
I500
I500
I500
I500
I500
Mid Game Improvements to Spirit damage.
II1250
II1250
II1250
II1250
II1250
II1250
Flex Slots Improvements to Spirit damage and mobility.
II1250
II1250
III3000
III3000
Late Game Final upgrades to Spirit damage and mobility, added target Slow.
II1750
III3500
III3500
III3500
III4250
III4250
IV7450
III4250
Kelvin Fähigkeitsreihenfolge
+
+
1
+
+
2
1
1
1
5
2
2
2
5
5
5
+
+
1
+
+
2
1
1
1
5
2
2
2
5
5
5
+
+
1
+
+
2
1
1
1
5
2
2
2
5
5
5
+
+
1
+
+
2
1
1
1
5
2
2
2
5
5
5
Build-Beschreibung
A novice Kelvin build focusing on Spirit damage and mobility.