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IceAgeMan (Support/Healer Build)

Kelvin

IceAgeMan (Support/Healer Build)

Kelvin Build von David

favorit build0

vor 1 Monaten

Buy order HN > HVM > HB/MR/DE. Focus on keeping yourself/partner in lane long enough to get ulti, then score kills with ulti and icebeams.
HeilungsritusI500
HeilungswelleII1750
Rasante KugelnI500
HeilverstärkungII1250
Mystische ReichweiteI500
Verlängerte DauerII1250
Optional ES if losing lane. SS for aggressive lane. HB is for teamfighting sustain mid game. Sell later.
ZähigkeitI500
MagieschlagI500
HeilungsfluchII1250
Core Build Finishers Rescue beam can be first if you have a solid partner/need more heals. Purple for more damage. Boots are needed for Icepath's true power. Cooldown on Ulti, Reach on Beam. Duration on Beam/Ulti, depends on how game is going.
Verbesserte AbklingzeitII1250
Rettungs­strahlIII3000
UnterdrückungII1250
Stiefel des SprintersI500
Stiefel des DauerläufersII1750
Reduzierte AbklingzeitIII4250
Verbesserte ReichweiteIII3500
Überlegene DauerIII4250
Mystische VerlangsamungIII4250
Flex Slots I like Improved Spirit & Boundless Spirit. Get MV/EE if team doesn't have. MR on Beam goes insane. Knockdown for more CC.
Verbesserte MagiekraftIII3500
Grenzenlose MagiekraftIV9700
Mystische SchwachstelleII1250
Eskalierende BloßstellungIV7450
Mystischer HallIV6200
Pulsierende PeinIII3000
NiederschlagIII3000
Situational/Defense Warp Stone into ulti. Leech/MS for more survive. Rebirth is very strong flex with your heals. Armor/Stamina for hard games where you keep getting ganked.
Seelen­reinkarnationIV6200
AderlasserIV6200
MetallhautIII3000
Teleport-SteinIII3000
KugelrüstungII1250
MagierüstungII1250
Verstärkte KugelrüstungIII4250
Verstärkte MagierüstungIII4250
Zusätzliche AusdauerI500
Überlegene AusdauerIII3500
No Flex/Super Late Get these if you have no flex (rare) or want to juice up your gun
Magische KugelnII1250
Verbands­abzeichenIII3500
Riesiges MagazinIII3500
Magische SättigungIV6200
Verkrüppelnder KopfschussIV6200

Kelvin Fähigkeitsreihenfolge

Frostgranate
+
+
1
+
2
+
1
5
1
2
5
1
2
5
2
5
Eispfad
+
+
1
+
2
+
1
5
1
2
5
1
2
5
2
5
Arktischer Strahl
+
+
1
+
2
+
1
5
1
2
5
1
2
5
2
5
Eiskuppel
+
+
1
+
2
+
1
5
1
2
5
1
2
5
2
5

Build-Beschreibung

Support via healing and powerful spirit damage. Dehabilitate enemies by spamming your Ice Beam/Grenade and healing yourself and ally.

Level up beam first to max to accomplish this. The sooner you get level 5 beam, the sooner you can dominate the lane. Use it to hit heros behind walls and off towers by shooting it near them at other enemies.

Get one level in your ulti right away for solo-kill potential on nearly any hero with ice beam/grenade/ulti combo.

Max out Ice Path next for gank/escape/urn/movement capabilities.

Grenade is last but you can always throw one early point if you are ahead and want to throw two grenades.