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Winged Hussar Lash build FINAL

Lash

Winged Hussar Lash build FINAL

Lash Build von BeniaminG

favorit build0

vor 6 Monaten

Early-game laning phase essentials (4 250)
Mystische ExplosionI500
Kopfschuss-VerstärkerI500
BajonettI500
Stiefel des SprintersI500
Zusätzliche AusdauerI500
Zusätzliche AufladungI500
Mystische KugelII1250
Mele sell later
Nahkampf­lebensraubI500
MagieschlagI500
Mid-game Core (14 500)
MachtfülleIII3000
KopfjägerIII3500
KältefrontII1250
Verbesserte ExplosionIII3500
Kinetischer SpurtII1250
Überlegene AusdauerIII3500
Health HB + H or DB
HeilverstärkungII1250
HeilungsfluchII1250
Göttlicher SchildII1250
Late Mid-Game good stuff (8 500)
Verbesserte AbklingzeitII1250
Verbesserte MagiekraftIII3500
Stiefel des DauerläufersII1750
Geschärftes BajonettIII3500
Armors and counters for armors
KugelrüstungII1250
MagierüstungII1250
MagielebensraubII1250
Verstärkte KugelrüstungIII4250
Verstärkte MagierüstungIII4250
End-Game da best stuff (15 200)
Majestätischer SprungIII3000
Reduzierte AbklingzeitIII4250
Verbesserte ReichweiteIII3500
Schnelle AufladungIII3500
Situationa End-game stuff if u wanna flex on them oppas
Grenzenlose MagiekraftIV9700
Verkrüppelnder KopfschussIV6200
Seelen­reinkarnationIV6200
KolossIV6200
AuffrischungIV6200
Very situational items
Mystische SchwachstelleII1250
QuecksilbernachladungII1250
Reduzierte KugelresistenzII1250
Ätherischer SchleierIII3000
Glyphe der VerstummungIII3000
FluchIV6200
Seelen­reinkarnationIV6200
UnaufhaltsamIV6200
MetallhautIII3000
Early-game lore: the items in the early-game category consist of burst damage from MB/HB and MS wchich will also proc MB if you get a single spirit crate, the vilality items are there for 1. ganking with SB and 2. helping you be more agro with ES and for that reason Ive also bought EC like every other Lash player that knows what he's doing and lastly you have the two optional mele items wchich will help you close out a kill because they're honestly broken (feel free to skip close quarters to reach MS faster)
Mid-game lore: the items in the mid-game category consist of mostly stuff that will allow you to burst down your ennemies from 100 to 0 in a matter of miliseconds, by this point you should have maxed out your GP allowing the spirit power increase from SOP to really be put into effect along its other effects such as the fire rate increase and the movement speed increase the next three items also are there for the same purpose of just bursting your ennemy down with HH/CF/IB so after buying all those items your burst damage is truly insane but you dont have everything you need just yet, grab KD and SS and then youre ready to ruin their day
Health lore: the items in the Health category only consist of three items that beeing HB/H and DB you should only buy either HB and H together because of how well they pair together and with this entire build because HB gives you value on HH, Flog and healbane giving you a lot of sustain wchich is really good however if you want to be agro early picking up divine barier instead of these two can be the right call especially if you dont have any strong healing items on the ennemy team to worry about so its up to you wchichever you want to chose but make sure ur using HB + H or DB without mixing them because they dont synergize well
Late Mid-game lore: the items in the Late Mid-game category consist of QOL stuff allowing youto do more of the same more often with IC making it so that you can use your abilities more often, IS giving you more spirit power, ES making rotations around the map easier and lasty PB wchich is there for two reasons 1. one extra stamina point and 2. the 25% slowdown it grants while in its range wchich combos really well with the slowdown from The Flog's T1 upgrade(35%), Cold Front's secondary ability (40%) and Ground Strike's T2 upgade (50%) making it so that your target is incredibly slow allowing you to pump lead into him
End-game lore: the items in the end-game category conist of Majestic leap that will allow you to get to insane heights to do tons of GP damage and also traverse the map with the help of SS SC and RR are just better versions of IC and EC and reach is mostly there for the ult because the default range is hot garbo so with all that said,go show them kids while youre just B E T T E R.

Lash Fähigkeitsreihenfolge

Bodenschlag
+
+
+
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1
1
2
5
2
1
2
5
1
2
5
5
Wurfhaken
+
+
+
+
1
1
2
5
2
1
2
5
1
2
5
5
Peitschenhieb
+
+
+
+
1
1
2
5
2
1
2
5
1
2
5
5
Todesschmetterer
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+
+
+
1
1
2
5
2
1
2
5
1
2
5
5

Build-Beschreibung

The burstiest burst build for the one and only Jacob "The Asshole" Lash.