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Fata Morgana (zyn)

Mirage

Fata Morgana (zyn)

Mirage Build von sacrifice the utilitarians

favorit build0

vor 1 Monaten

Early On double lanes stack regen more. Try to fill slots asap for value.
Heilende KugelI500
Monster-KugelnI500
Munitions­nachschubI500
Zusätzliche LebenspunkteI500
Stiefel des SprintersI500
Zusätzliche RegenerationI500
Useful
HeilungsritusI500
Reaktiver SchildII1250
Core guns KD/Swift asap
Kinetischer SpurtII1250
Kommando-KugelnII1250
Steigende BelastbarkeitIII3000
FeuerstoßIII3000
Teleport-SteinIII3000
Verkrüppelnder KopfschussIV6200
Core spirit QSR = 3
QuecksilbernachladungII1250
EchosplitterIV6200
Verbesserte AbklingzeitII1250
Verlängerte DauerII1250
Protection
KugellebensraubII1250
FeuererwiederungII1250
Stiefel des DauerläufersII1750
MagierüstungII1250
Verstärkte MagierüstungIII4250
UnaufhaltsamIV6200
Alternatives
Verbands­abzeichenIII3500
Aura des JägersIII3000
Experimentelles MagazinIII3000
Boosts All on 1
Reduzierte AbklingzeitIII4250
Überlegene DauerIII4250
Actives Hex/Decay early is great
Fluch der LangsamkeitII1250
VerfallII1250
FluchIV6200
Rarely Add whatever
MetallhautIII3000
HeilungsfluchII1250
KugelrüstungII1250
Verstärkte KugelrüstungIII4250
PhantomschlagIV6200
Never Only for that one 40 min game
Querschläger-KugelnIV6200
Giftige KugelnIII3000
InhibitorIV6200
Early Scarab the waves if you get harassed for ridiculous heals. Mark dominates open areas, while Monster Rounds lets you control waves. Push to enemy Guardian if possible. If your friendlies are getting dived on other lanes and you can turn it, just TP in. Combining Monster Rounds with Scarab melts objectives. Fill your slots asap, later on upgrade. One active purple is a good pick.
Mid Rush Headhunter. Get as many ganks and pushes going as possible. If your team is passive, get Unstoppable earlier for relatively safe splitpushing. Pushing deeper and denying enemy jungle pays Unstoppable back. With Traveler you'll always be on time for anything big. Goal is to build up secondary bullet resistance through damage items, in order to retain high damage while saving 4250 on Imp. Bullet Armor. Spirit Armor is still a must.
Late Don't get picked off and die solo. You boost the damage of everyone in your team, and have incredible CC in team fights.

Mirage Fähigkeitsreihenfolge

Tornado
+
+
1
+
+
1
2
2
1
2
1
5
5
5
2
5
Feuerskarabäen
+
+
1
+
+
1
2
2
1
2
1
5
5
5
2
5
Mal des Dschinns
+
+
1
+
+
1
2
2
1
2
1
5
5
5
2
5
Reisender
+
+
1
+
+
1
2
2
1
2
1
5
5
5
2
5

Build-Beschreibung

Gun build, focusing on the strongest parts of Mirage's kit.